🍷Network Reserve Vintages (Perk-a-Colas)
Timed perk drinks: 3 minutes on, 10 minutes cooldown, one at a time. · 8 items documented.
Vintages are timed perk drinks in vanilla wine bottles. Each lasts 3 minutes with a 10-minute cooldown, and they don't stack with each other. The Network Reserve Case (all eight ×3) is a Boss Lottery jackpot.
A thick, iron-dark red. Steels the body against broken bones, infection, and the worst a horde can throw at you. NETWORK RESERVE Lasts 3 min · 10 min cooldown · one at a time Survival Network Exclusive Nutrition: 5 food, 15 water. A drink used during another reserve effect or its own cooldown gives nutrition only.
A sharp amber burn. Quickens the trigger and puts real weight behind every round. NETWORK RESERVE Lasts 3 min · 10 min cooldown · one at a time Survival Network Exclusive Nutrition: 5 food, 15 water. A drink used during another reserve effect or its own cooldown gives nutrition only.
A bright, caffeinated green. Hands fly — reloads and melee swings come lightning fast. NETWORK RESERVE Lasts 3 min · 10 min cooldown · one at a time Survival Network Exclusive Nutrition: 5 food, 15 water. A drink used during another reserve effect or its own cooldown gives nutrition only.
A crisp golden pour. Lungs open and legs keep going long after they should have quit. NETWORK RESERVE Lasts 3 min · 10 min cooldown · one at a time Survival Network Exclusive Nutrition: 5 food, 15 water. A drink used during another reserve effect or its own cooldown gives nutrition only.
A weightless violet haze. Fall from any height and walk it off, and shrug off your own blasts and flame. NETWORK RESERVE Lasts 3 min · 10 min cooldown · one at a time Survival Network Exclusive Nutrition: 5 food, 15 water. A drink used during another reserve effect or its own cooldown gives nutrition only.
A cold, still blue. The world steadies — tighter aim, truer shots, and almost no kick. NETWORK RESERVE Lasts 3 min · 10 min cooldown · one at a time Survival Network Exclusive Nutrition: 5 food, 15 water. A drink used during another reserve effect or its own cooldown gives nutrition only.
A heavy, roasted brown. Every swing lands like a truck — best with something blunt in hand. NETWORK RESERVE Lasts 3 min · 10 min cooldown · one at a time Survival Network Exclusive Nutrition: 5 food, 15 water. A drink used during another reserve effect or its own cooldown gives nutrition only.
A crackling magenta fizz. Current runs through you — shock and stun just wash right off. NETWORK RESERVE Lasts 3 min · 10 min cooldown · one at a time Survival Network Exclusive Nutrition: 5 food, 15 water. A drink used during another reserve effect or its own cooldown gives nutrition only.